Pittacus Lore
Pittacus Lore is the title of one of the ten elders of Lorien. Pittacus Lore is the leader of the Elders and has access to all legacies through the legacy called Ximic. The Pittacus Lore at the time of the Mogadorian invasion of Lorien had past connections to Setrákus Ra and traveled to a human named Malcolm Goode to tell him about the Loric and what was coming.
Legacies: Ximic
One (Number One)
Longing for a normal teenage life, One was often rebellious and neglected her training. To Adam, she is sarcastic yet supportive.
Legacies: Control of Seismic Waves
Cêpan: Hilde
Number Two (Maggie Hoyle)
She was quiet, fidgety, and an avid reader. Though she was years from developing legacies, Conrad had taught her a few fighting skills.
Legacies: None
Cêpan: Conrad
Number Three
He was well trained, easy-going, and seemed at home in Kenya. He was killed before he could develop any legacies.
Legacies: None
Cêpan: (Name Unknown)
John Smith (Number Four)
John tends to think more with his heart than his head. Longing for a normal life where he and Henri can settle down, John is reluctant to leave his first real human connections. Because of his sentiment and tendency to trust people, he forms good connections with the other garde and becomes their leader, even if he is described as being in over his head.
Legacies: Lumen, Animal Telepathy, Ximic
Cêpan: Henri
Five (Number Five)
Five is a victim of circumstance. He was left alone at a young age and approached by good seeming people with malicious intent. Five's number one goal is to survive, even it means aligning himself with the enemy.
Legacies: Flight, Externa
Cêpan: Rey
Six (Number Six)
From a young age, Six was tomboyish and loved to train. She's been alone since the age of 13 when she and Katarina were captured by Mogadorians. Since then, Six has grown tough and tends to trade empathy for her cool demeanor. She is well-versed in combat and has great control over her legacies.
Legacies: Invisibility, Control of Weather
Cêpan: Katarina
Marina (Number Seven)
Marina is compassionate and gentle. She lived a very sheltered life in a convent in Spain where she had to hide her legacies and her cêpan became remiss of her duties. Because of this, she is the least experienced fighter of the remaining garde.
Legacies: Healing, Breathing under Water, Seeing in the Dark, Cryokinesis
Cêpan: Adelina
Eight (Number Eight)
Eight is charming and playful, despite living in the mountains on his own for many years after his cêpan was murdered. He has an uncannily carefree attitude that may be connected to the prophecy of his death hanging over his head. His fighting capabilities are on par with Six's and Nine's.
Legacies: Teleportation, Shapeshifting
Cêpan: Reynolds
Nine (Number Nine)
Nine is a good combat strategist and is the strongest fighter of the garde due to his intense training with Sandor. His imprisonment in a Mogadorian prison, which he blames himself for, causes him to enjoy killing Mogadorians. Nine is sarcastic and reckless, though it may be a cover for his past trauma.
Legacy: Antigravity, Animal Telepathy, Legacy Transference, Super Hearing
Cêpan: Sandor
Ella
Just a baby when Lorien was destroyed, Ella escaped on the second ship off Lorien with Crayton who worked for her father. She is an Aeternus, meaning she was born with the ability to move back and forth between ages that have already been lived.
Legacies: Dreynen
Hilde
An older cêpan who was strict and a master in the martial arts. Though Hilde was often steely or stressed, One loved her like a mother.
Charge: Number One
Conrad Hoyle
He led a quiet life with Two, but when it came to it, Conrad was a real threat in a fight.
Charge: Number Two
(Unknown)
Not much is known about this male cêpan; just that he kept to his responsibility of training Three.
Charge: Number Three
Henri
Henri is many things: cautious, compassionate, secretive, and knowledgeable. He is strict about training but tries to give John as normal a life as possible.
Charge: Number Four
Rey/Albert
An older cêpan who becomes too ill to keep Five accountable with his training, so he opts for seclusion to keep them safe.
Charge: Number Five
Katarina
She is cautious, has a strong, maternal-like bond with Six, and is a great physical and strategical trainer.
Charge: Number Six
Adelina
Initially inseparable from Marina, when they are taken in by a convent in Spain, Adelina embraces new beliefs and abandons her responsibilities.
Charge: Number Seven
Reynolds
He is bright and always laughing, but his trust is placed in a traitorous human woman.
Charge: Number Eight
Sandor
A young, suave, and technically savvy cêpan who is strict in his training but also enjoys the luxuries of Earth. After spending years on the run, Sandor opts to hide Nine and himself in plain sight.
Charge: Number Nine
Crayton
A father figure to Ella who was on the second ship off Lorien. He follows leads on the garde, trying to unite Ella with the rest.
Lexa
A hacktivist who was on the second ship off Lorien. She runs the website "They Walk Among Us" under the alias Gaurd, trying to help the Loric from behind the scenes.
Sam Goode
Because of the dissapearance of his father, Malcolm, Sam becomes obsessed with alien conspiracies. His obsession is validated when he becomes best friends with John Smith, an alien.
Legacy: Technopathy
Sarah Hart
Ex-cheerleader, photographer, and John Smith's girlfriend. She trains in marskmanship to hold her own in a fight.
Mark James
Popular quaterback bully who stumbles upon a government conspiracy and an alien plot for domination. Unable to go back to his former life, Mark teams up with an online presence known as Guard to help the Loric.
Malcolm Goode
A Greeter to the Loric when they first arrived on Earth. Malcolm mysteriously disappeared when the Mogadorians captured and experimented on him, but later escapes with Adam.
Karen Walker
An FBI agent who originally sides with Mogadorian Progress, but after witnessing what MogPro really looks like, Agent Walker changes her allegiance.
Setrákus Ra
The leader of the Mogadorians. His genetic engineering and creation of the vatborn saved the dying race. The mogs commonly refer to him as their "Beloved Leader", and they follow his teachings from "The Great Book". He hunts down the garde children that stand in the way of expanding the Mogadorian dominion.
Legacies: Dreynen
Andrakkus Sutekh
A high ranking, trueborn Mogadorian soldier in charge of Ashwood Estates, a Mogadorian base in Washington DC. He lead the hunt for the first three garde children.
Adamus Sutekh
The trueborn son of General Andrakkus Sutekh. He was loyal to Mogadorian Progress and excelled in his classes, but an experiment to access One's memories turns Adam into a valuable Garde ally.
Legacy: Control of Seismic Waves
Ivanick Shu-Ra
A trueborn who was adopted by the General. He excels in physical training and has honored the Mogadorian cause by killing Two.
Rexicus Saturnus
A trueborn Mogadorian commander who's belief in the Mogadorian Cause ebbs away as he is forced to work with the traitor, Adam, to survive.
Doctor Anu
Doctor Zakos
The trueborn replacement for Dr. Anu. He improves upon Anu's research and assists the Beloved Leader with his experiments.